Building psychology experiments tasks with the Unreal Engine

Over the last two years I have taken the time to become acquainted with the Unreal Engine. Which is a high powered gaming development environment. The goal is to build psychology experiments within this environment. So far so good. I have built my first experimental task. Which is a variation to the Balloon Analogue Risk Task. Actually it is closer to the Bomb Risk Estimation Task (but less people have heard of this task). Anyways, here is a video of the initial prototype. I have created a more complex version of the task which I will soon have uploaded. However, in the mean time you can check out this video.

Let me know what you think.